The purpose of a games tester is to report problems with a video game, right? You have to describe what the glitch or bug is and how it happens.
Well, what if you can’t remember how you did it? It might be a good idea to keep notes on decisions, levels, and other details of the game. Don’t do it so much that you’re taking as much time writing as you are playing, but just enough that you can remember what you did while playing.
Perhaps an easier way, yet a little more effort to get together than a pen and paper would be to record your gameplay. If you do this, then you can go back and rewatch what you’ve done, as well as have a video to show exactly what the glitch is. As they say, a picture’s worth a thousand words. Showing exactly what the glitch is, along with your written explanation, would really help the programmers figure out the problem.
There are several different ways you can record while you’re playing video games.
While on a computer, there are screen recording programs out there online and in stores. The free ones will either limit how long you can record or just slap a huge “Demo version of *software-name*” on it. If you’re low on cash or it doesn’t annoy you all that much, go for it.
For console games, it gets a little trickier. There are graphics cards you can purchase or similar hardware that allows you to hook up your console right to your computer where you can record. Other possibilities include just making use of a VCR or a DVD recorder. Most people have at least one of these. Just hook up your console to the device, pop in the tape or DVD, then hit record once you start playing.
Although going the videotape route won’t really allow you to upload your footage onto a computer for emailing, you can record 6 hours and reuse the tapes as you need to. You can also still use them for the whole rewatching aspect to try to figure out what you did to cause a glitch.
However, some companies may have rules and policies about recording their video games. They could have a rule about not posting game testing recordings online, for instance. Try to find out.
Whichever route you decide to take, even if you just stick with the written route, will help you be an efficient games tester. You’ll be spending less time trying to remember what exactly you did to cause the problem because you’ll have all that you did log.